# Quick Thoughts on Meta's New Smart Glasses I didn't expect such an [exciting hands-on from The Verge](https://www.theverge.com/tech/779566/meta-ray-ban-display-hands-on-smart-glasses-price-battery-specs) when I saw the article this morning. Personal opinion: smart glasses are a very promising form factor for an AR device, and use cases covered in the article (e.g., maps) seem particularly useful. The price barrier is also relatively low, allowing the device to be used by more people in the world. The handwriting feature is also very noteworthy. On the negative side, I wonder though if the display resolution would actually be comfortable enough in practice, not in terms of wearing the device, but reading bodies of text (e.g., messages, notifications, and the like). This is certainly not a device to replace a mixed reality headset like Quest or Vision Pro (simply due to the resolution; I could imagine enjoying a video on this device would not be easy), but a device to wear while *outside* and use throughout the day. In a sense, these seem like smartwatches, whereas proper mixed reality headsets feel like phones or tablets. One small issue I found in the article from The Verge: *"You don’t have to hold out your arm as with a headset like the Apple Vision Pro"* -- you don't need to hold out your arm, as the cameras all around Vision Pro actually perform quite well, even if your arm is resting on your lap. It is interesting how several ideas from Vision Pro seem to have inspired the interaction design on this device. And, of course, talking about *interaction*, that is what I'm most looking forward to trying, if I get my hands on a demo unit of the glasses. Would the interaction *just work* in real life, or would it be *gimmicky*?